Sunday, February 28, 2016

Games From Early 2000's



Super Smash Bros. Melee (2001)


What is it?

http://www.rechargegaming.com/images/Super-Smash-Bros-0682.pngSuper Smash Bros Melee was a game that was made for the Nintendo GameCube. This is a crossover fighting game which was designed in 2.5D. It was officially released in Japan in November 2001. Super Smash Bros Melee was designed by HAL Laboratory. The head designer for Super Smash Bros Melee was Masahiro Sakurai. This game takes characters from other Nintendo games, but also has new characters that were not previously seen in Nintendo games. Super Smash Bros Melee sold over seven million copies by March 2008. This is the second game in the Super Smash Bros series. The metacritic score for this is ninety two out of one hundred.

Objective of the Game

When you first start the game up you have eighteen stages right out of the box. You will be able to unlock eleven more stages while playing the game.
The game has two main game modes that you can choose from. The two game modes are single player and multiplayer. There are more game modes within each of the main game modes which will be listed below.

In single player you choose a character then you start to fight various opponents to unlock new characters. You also have go through mini challenges before you make it to the boss round. To unlock new characters you must defeat the boss and then defeat the character that you can unlock. There are a few game modes that can be played in single player. The modes are classic mode, adventure mode, all-star mode, event match, stadium, and training. You also get character trophies after you beat all the stages in single player mode.

In multiplayer mode you can have up to four controllers connected at once. You play against each other. The game modes for multiplayer are versus mode, special melee, and tournament mode. In special melee there are different modes you can play. The special melee modes are camera mode, super sudden death, giant melee, tiny melee, invisible melee, slo-mo melee, fixed-camera mode, single-button melee, lightning melee, and stamina mode.

Game Characters

http://199.101.98.242/media/images/66416-Super_Smash_Brothers_Melee-11.pngSuper Smash Bros Melee has twenty six characters that you can choose from to play as. Fifteen characters are included in the game right out of the box. Players will be able to unlock the other eleven characters while playing through the game. Some of the characters in the game are from the original Super Smash Bros. There are also non-playable characters in Super Smash Bros Melee. The non-playable characters are Master Hand, Crazy Hand, Giga Bowser, Male Wireframe, Female Wireframe, Sandbag, and Solo Ice Climber.
The characters in the game had simple moves. In Super Smash Bros Melee, the characters do not have the ability for long combos like other fighting games have.

Other Games That Spawned

  •  Super Smash Bros. Brawl for Nintendo Wii (2008) 
  •  Super Smash Bros. for Nintendo 3DS and Nintendo Wii U (2014)

Personal Experience

I have a Nintendo GameCube and I currently own this game. It is a lot of fun because it has a unique fighting game experience. This is a game that a lot of my friends like to play when they come over. We sometimes have fighting tournaments. The best part of this game is when you unlock a new character as well as the credits at the end where you shoot the names out of the sky. My favourite characters to play as are Kirby, Link, Marth, Roy, and Samus. I like to play as those characters because to their abilities. The various game stages make the game interesting because of the various differences in each stage. For example, on Icicle Mountain you need to battle your opponent while climbing up the mountain cause if you don’t make it up the mountain you will die.

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Sunday, February 21, 2016

Games From the Late 90's




Counter Strike (1999)
What is it?

http://cdn.akamai.steamstatic.com/steam/apps/10/header.jpg?t=1447887426Counter Strike was released in 1999 by Valve Corporation. The game was also known as Half-Life: Counter Strike. Counter Strike is a first person shooter game. It was a Half Life modification when it was first released. However, a version for Microsoft Windows was later released in 2000. This was the first game in the Counter Strike series. Counter Strike was also made for Xbox, OS X, and Linux. 

Objective of the Game
The player chooses a team. Those teams are terrorist, counter-terrorist, or spectator. There are various game modes. The game modes are bomb defusal and hostage rescue. In bomb defusal, the terrorist must plant the bomb and the counter-terrorists must defuse the bomb. In hostage rescue, the terrorists must prevent the counter-terrorists from rescuing the hostages.

Technological Innovations

The Valve Anti-Cheat system was developed. This system was used to prevent players from cheating. If a player was caught cheating on a VAC secured server they would be banned permanently from all VAC secured servers.

Other Games That Spawned
  • Counter Strike: Condition Zero
  • Counter Strike: Global Offensive
  • Counter Strike: Source
 Personal Experience

http://i.imgur.com/l3UtuPf.jpgI played Counter Strike when it first came out on Windows. It is a fun game to play with a group of friends. I still play Counter Strike: Source and Counter Strike: Global Offensive. I used to play Counter Strike competitively when I was in high school. I had even modified servers for Counter Strike: Source and Counter Strike: Global Offensive. Some of the servers that I had worked on were zombie riot servers which was waves of bot zombies versus humans. In the game mode the players would have to beat each wave of zombies by killing all of them. However, if they do not kill all the zombies the players have replay the wave. As the players get through the waves each wave becomes more difficult. There are even waves where if a player is killed by a zombie they become a zombie. I have also modified the zombie riot in order to create a role playing game version. The RPG version gives players the ability to gain experience in order to level up to buy more skills. Some of the various skills included the ability to regenerate health and to have a health boost from the start. 

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Crazy Taxi (1999)

What is it?

http://2.bp.blogspot.com/-tc1_30IxAgE/U4lvNYSDq8I/AAAAAAAAACw/DORjezRsYeY/s1600/Crazy%2BTaxi%2B3.pngCrazy Taxi is a racing game. The game was designed by Kenji Kanno. Crazy Taxi was published by Sega. It was originally an arcade game. However, it was later ported to the Sega Dreamcast. Crazy Taxi was also made for Playstation 2, Nintendo GameCube, Microsoft Windows, Playstation Network, iOS, and Xbox Live Arcade. 

Objective of the Game

In the game you have to pick up taxi customers and drop them off to their destination as fast as possible. However, you can pick up more than one customer at a time to be able to make more money. You also gain money by performing stunts and near misses while you are driving the customers to their destination. You set the time limits that you have to play the game. The time limits are three, five, and ten minutes.

Personal Experience

I first played this game on the Sega Dreamcast. It was a lot of fun. The best part about this game is the customer’s reactions when you hit something, perform a stunt, or have near miss. I still play this game every now and then because I bought it on Steam during one of the steam sales.

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